Here are some of the games I’ve worked on, in no particular order:
CoPilot - A game for the six-pack game jam and the Indie City arcade cabinet. Up to 5 players cooperatively control a single reticule to fight off triangles.
The Curse - I helped with small parts of this puzzle game by MojoBones.
Squishy's Revenge - A sliding-tile puzzle game starring the lovable monster Squishy.
A SmallLab game for the ChicagoQuest School which teaches how to use a protractor.
Word Off! - Toy Studio's flagship cross-platform word game.
Paw & Order: Furry Victims Unit -- A humane-investigation game designed by 15 8th graders and implemented by me.
The Beasties: Hello World - A next-gen virtual pet app.
Sqwords - A word/puzzle game for mobile devices
Checkers For Nook - a basic interpretation of a classic game.
The Internet Needs Cats - A game to teach properties of multiplication.