Important Little Games

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I’m proud to say that I have started my own educational games studio called ‘Important Little Games.’  You can find out more about it here.  Under the ILG banner, I’m doing contract work as a designer and developer of educational games.  I’m also working on an original game called Codemancer, which I’ll hopefully speak more about soon.

Thanks to all of you folks who continue to support me doing what I feel I’m meant to do.

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GDC Bound

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gdc13This week I will be away at the Game Developers Conference in San Francisco.  This will only be my second year attending. Last year, by sheer luck, I was invited to give a talk about designing games for HTML5.  This year, despite my best efforts, I was not invited back as a speaker, so I’m attending as a pure spectator.  However, the whole experience is sure to be just as cool.  Last year I met a lot of amazing people, some of whom I still keep in touch with.  It also gives me a chance to see what’s bubbling up in the game development community’s collective psyche.  Maybe there are trends worth joining, or worth shying away from.

Chances are, a lot of you are visiting my website because you just met me at GDC.  If so, hello.  I hope I made a good first impression.  My more substantial posts about game design are on my Gamasutra blog.

In any case, wish me luck!

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Hello world!

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Welcome to my new website.  The old website still exists.  I find it a little embarrassing at this point, but if you insist on visiting it, you can go here.

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